:. Intro
  • Theme
    GAME DESIGN
  • When
    9 June 2022
  • Where
    ONLINE

TBD PRO:
GAME DESIGN

Meetup dedicated to discussing the most relevant game design issues
:. About
DESCRIPTION
ABOUT THE EVENT

Let's discuss what skills a game designer requires not to lose inspiration and remain in demand. How a cross-industry approach helps solve balance and motivation problems in games. What tools are used to evoke the necessary emotional response from the player, and why established professionals participate in game jams.

:. Broadcast
LIVE
ONLINE STREAM
STARTING IN:
9 June 14:00
:. AGENDA
AGENDA
  • 01
    GAME DESIGNERS
    Creating a game in 48 hours and taking into account all the nuances: setting, content, balance
  • 02
    COMMUNITY MANAGERS
    Working with different player archetypes and their motivations
  • 03
    EVERYONE INTERESTED IN GAME DESIGN
    Introducing cross-industry approach to game design
:. Spokespeople
SPOKESPEOPLE
OUR EXPERTS
Igor Zhuravlev
Game Designer at Allods Team

What makes up the player's interaction with the world on the screen, and what distinguishes good in-game content from bad.

Lev Kobelev
Game designer at Whalekit

What math knowledge can help a game designer? We consider the random walks hypothesis and Markov chains and determine how they help calculate the in-game balance.

Snezhana Frantsuzova
Community Manager at BIT.GAMES

How players' psychology affects the community, where haters come from and how to work with them, how to build a communication development strategy.

Robert Korolevskiy
Lead R&D Designer at Deus Craft

Why should established game designers participate in game jams, how jam experience can be useful in daily work, and how to make an award-winning game in 72 hours.

:. SCHEDULE
SCHEDULE
PROGRAM AND SPOKESPEOPLE
14:00 - 14:10
Opening
14:10 - 14:50
THEME
Reasons to participate in game jams - a winner story
SPOKESPERSON
Robert Korolevskiy
Lead R&D Designer at Deus Craft
14:50 - 15:30
THEME
Archetypes of gamers and their motivation in the community: we consider an extended model of psychotypes by Richard Bartle
SPOKESPERSON
Snezhana Frantsuzova
Community Manager at BIT.GAMES
:. CONTACTS
FEEDBACK
REACH OUT IF YOU HAVE ANY QUESTIONS

For inquiries regarding participation and program

SVETLANA FEOKTISTOVA

For inquiries regarding partnerships and media

ANASTASIA SHESTERIKOVA